Programmation
670 documents à télécharger gratuitement
Cours, examens, TD, TP et exercices de programmation. Thèmes couverts : algorithmique, langage C, Java, Python, POO, structures de données.
This document provides a comprehensive overview of event-driven programming principles using C# and the .Net framework. It explores core concepts such as graphical objects, events, and their interactions with user-driven applications. The material illustrates the theoretical aspects of the .Net platform, including its architecture and components, as well as practical implementation with Microsoft Visual Studio. Through progressive sections, the content details the functioning of the .Net architecture and highlights programming practices like compilation, intermediate code, and execution mod...
This document presents exercises focusing on Java programming concepts such as exception handling, class inheritance, and abstraction. The first exercise demonstrates the use of the parseInt method to sum integers from command-line arguments, ignoring non-integer entries. The second exercise involves designing a class hierarchy to handle custom exceptions related to company attributes such as mission and capital. The third exercise focuses on constructors propagating exceptions when incorrect arguments are provided to instances of a 'Dog' class. Lastly, the fourth exercise addresses abstrac...
This document provides a structured tutorial for exception handling in Java, guiding through the creation of a package named 'Exception.' The methodology involves creating classes such as 'Calcul' and 'CheckingAccount,' implementing exception-handling mechanisms like try-catch blocks and custom exceptions (e.g., InsufficientFundsException). Specific behaviors for deposit and withdrawal functionality, with corresponding validations, are demonstrated in the 'CheckingAccount' class. Furthermore, the document incorporates testing methodologies using the 'BankDemo' class and introduces refinemen...
This document provides a detailed methodology for handling exceptions in Java, including creating custom exceptions and testing exception flows. It focuses on implementing a package named 'Exception' containing classes such as 'Calcul' and 'CheckingAccount,' and demonstrates exception handling principles like try-catch blocks, delegation of exceptions using throws, and creation of custom exception classes like 'InsufficientFundsException.' It also walks through a practical example with bank account operations and encourages refinement via database integration using MySQL.
This document introduces the concept of exceptions in Java, outlining how exceptions are used for efficient error management by separating normal and abnormal execution. It details the predefined exceptions and error-handling mechanisms like 'try', 'catch', and 'finally', and explains user-defined exceptions using the 'throw' keyword. Additionally, the document covers the concept of generics, illustrating how generics enable type-safe data structures and prevent runtime type casting errors by allowing classes and interfaces to be parameterized with specific data types.
This document explains the concept and usage of packages in Java programming. It highlights the structure and benefits of packages, such as improved organization and class transportability. The document also details the naming conventions for packages and demonstrates the accessibility levels of classes (public vs default) within or across packages. Finally, examples are provided to illustrate the scope of classes and methods to ensure clarity in package utilization.
This document introduces arrays in Java programming, explaining their essential role in storing sequential data elements of the same type. It describes the syntax for declaring and initializing one-dimensional and multidimensional arrays, detailing their functionality through examples. It further explores operations such as iterating through arrays using loops, searching elements, and handling exceptions like index out-of-bounds errors. Finally, it demonstrates advanced loop techniques for traversing arrays efficiently using newer JDK syntax.
This chapter introduces handling user input in Java using the Scanner class from the java.util package. The tutorial explains how to instantiate a Scanner object, read various data types such as strings, integers, and doubles, and handle console input efficiently. It also highlights common pitfalls like input stream issues and provides solutions to manage them. A hands-on coding example demonstrates how to write a program for user input and safely process it.
This document introduces the concepts of abstract classes and interfaces as core components of object-oriented programming. The methodology includes an explanation of syntax, rules, and practical applications of abstract classes and interfaces. Abstract classes are designed to serve as base classes, providing structure for derivative implementations. Interfaces allow multiple inheritance-like behavior by enabling the implementation of common method signatures without imposing specific inheritance structures. Examples illustrate abstract methods, interfaces with constants, and conflict resol...
This document introduces the concept of inheritance in Java, explaining its purpose, functionality, and implementation. It outlines the advantages of inheritance for code reuse and efficiency, including polymorphism and method overriding. The lecture details how constructors and methods behave in parent and child classes and distinguishes between method redefinition and overloading. Practical examples demonstrate inheritance through classes such as 'Vehicule', 'Voiture', and 'Rectangle'. Common pitfalls and best practices, such as encapsulation and visibility management, are also discussed.
Ce document explore le concept de polymorphisme en programmation orientée objet. Il présente les notions de surclassement (upcasting), de ligature dynamique, et de conversion explicite, illustrées à travers des exemples pratiques en Java. Les explications mettent en évidence comment un objet peut être manipulé sans connaître son type spécifique, en s'appuyant sur des héritages. Enfin, il détaille le fonctionnement du chaînage dynamique, de la réaffectation des références polymorphiques et des conversions d'arguments effectifs.
This document provides a structured explanation of inheritance, subclasses, and polymorphism in Java, emphasizing core concepts such as subclass creation, extending parent classes, and overriding methods for specialization. Through UML diagrams and code examples, it introduces simple inheritance and composition, illustrating the relationships between classes like Vehicule, Voiture, and Camion. The document also delves into advanced topics like constructor chaining, masking fields, and method overriding, including the use of annotations like @Override for clarity. Key principles of Java's ty...
This document is a programming assignment focusing on Object-Oriented Programming concepts in Java. It guides students to implement classes representing geometric shapes (Point, Circle, and Cylinder) and explore inheritance, encapsulation, and polymorphism. The exercise asks students to calculate surface area and volume for these shapes, using mathematical formulas incorporating radius, height, and center coordinates. The provided code includes constructors, setters, and methods, emphasizing best practices and accurate functionality for geometrical operations.
The document contains three exercises focusing on the implementation of object-oriented programming concepts. Exercise 1 involves completing classes to enable proper inheritance between Point, Cercle, and Cylindre classes, calculating specific properties such as surface area. Exercise 2 explores polymorphism and method overriding using classes such as Personne, Enseignant, and its derivatives. Exercise 3 requires writing the minimal required code for a program that demonstrates class hierarchies and method behavior through inheritance and overriding in a profession-themed context. The docum...
The document provides a programming exercise in Java for students studying Object-Oriented Programming. The primary tasks include implementing and testing a class to process arrays and compute various operations such as sums, averages, and search functions. Additional exercises cover writing a method to identify palindromes and implementing a string manipulation class with functionalities like counting words, categorizing vowels and consonants, and extracting numeric characters. The solutions include method definitions and a main method for testing purposes.
This document outlines a practical exercise for students in the context of Object-Oriented Programming. It includes three main tasks: defining a class capable of creating and managing integer arrays, implementing a sorting mechanism for these arrays, and applying this functionality through a predefined program stub. The methodology emphasizes coding and object-oriented principles, such as encapsulation and modularity. Results are generated by creating, sorting, and displaying integer arrays using Java code.
This document introduces Java programming concepts, gradually moving from basic syntax to advanced object-oriented concepts. It leverages an educational programming environment called Greenfoot for interactive learning, focusing on exercises that explore methods, classes, and scenarios to promote understanding of programming logic and structure. Additional topics include advanced interaction with objects, parameter usage, and control flow mechanisms, culminating in practical application scenarios. Transitioning away from Greenfoot, the document outlines the use of simpler environments, incl...
The document presents a step-by-step practical application of key object-oriented programming principles: encapsulation, inheritance, and polymorphism. In encapsulation, users implement a 'Ville' class with private attributes, public methods, and constructors ensuring valid initialization for inhabitants. In inheritance, a 'Capitale' class extends the 'Ville' class, requiring method overriding and testing of parent-child constructor behavior. The task evolves to include a 'Monde' class that manages city-related objects. Finally, polymorphism is demonstrated by creating a mixed array of citi...
This document is an examination for the course on Operating Systems and Concurrent Programming. It features various questions related to process management and multithreading with an emphasis on concepts such as mutual exclusion, process lifecycle, and proper handling of concurrency issues. Students are required to provide succinct and clear answers, demonstrating their understanding of the key topics.
This document introduces Java arrays and their functionality. It explains the use of arrays as special variables that allow storing and accessing multiple ordered values via indices. It covers one-dimensional and multidimensional arrays, detailing their declaration, initialization, and operations such as iteration and value search. The guide also discusses common errors like out-of-bounds exceptions and offers syntax examples, including newer JDK features like enhanced for-loops for easier array traversal.
This document presents correction elements for an algorithmic problem from the 2014 exam. It includes a structure definition for a governorate, as well as functions to search for a governorate by name and to calculate the minimum and maximum density among them. Additionally, it defines a more complex structure for governorates that includes address details.
This document presents a supervised exam for the first semester at the National School of Computer Science, focusing on algorithmic concepts and programming in C. The exam includes problems related to data structures representing Tunisian governorates and employee names. The aim is to evaluate students' understanding of data representation and manipulation techniques in programming.
The document introduces the principles of Object-Oriented Programming (OOP), detailing its historical evolution from procedural and modular programming. It defines key concepts like encapsulation, abstraction, inheritance, and polymorphism, emphasizing their impact on system quality, development time, and maintenance costs. The methodology encourages modularizing, encapsulating, and modeling software systems by treating them as a society of objects interacting via defined interfaces. The findings highlight that OOP enhances code reuse, maintainability, and mimics real-world thinking in prob...
This document provides a foundational understanding of Object-Oriented (OO) programming concepts in Java, with emphasis on the role and structure of classes, attributes, methods, and packages. It covers essential elements such as constructors, visibility modifiers, static members, and initialization mechanisms. Detailed syntax and examples are provided to model the principles, showcasing key features such as encapsulation, inheritance, and the reuse of code in Java. Exercises and practical examples illustrate how to declare and manipulate classes and their components effectively.

















